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The aim of the game is to defuse a bomb on the screen while the timer counts, each level is given in stages, moving closer to the heart of the bomb and successfully defused once the player to the next level.The players shared member of a fictional "Counter Terrorist Unit" (regardless of the anti-terrorist unit of the TV show 24), must defuse the bombs found in different places. Every bomb is void to be filled either with a range of puzzles, all before the timer to the bomb, and so ends the Game.The player can choose the sequence of the puzzles in each bomb to try. There are different types of puzzles in the game available, including:
Tile Connections: The player has turn tites to make connections between multiple couples of terminals on the outside of the plate. As the player attempts to do so, the bomb accidentally flip tiles around to make the player to be reversed.
Marble Maneuvering: One or more balls must the marbles by tilting the platform in order to be fed directly to specific locations. There are obstacles like laser barriers or fans who block paths with a pile of marble into special slots (which are then locked to prevent movement as the board is tilted), let pass a marble to be turned.
Gears and Belts: The player has is a set of gears and belts between courses, so that when a handle is turned, the critical transitions (one or more, depending on the puzzle) must the same time turn. Some components are attached and must be maneuvered around.
Lasers and Mirrors: The player needs is a range of laser mirrors to specific aim points on the board result. As the gears and belts puzzle are fixed some components and must be maneuvered around.
Robot Programming: The player must create a system of commands (like "forward " or "turn right "), a robot, so the robot be given to collect all the target elements on a line with one shot.